Game
Outertale (Project Spacetime)
3 years ago

I've completed both the dialogue and battle logic of the next CORE monster, the attacks did'nt get done, but I did overworld ambiance coding for genocide in the hub, fixed some stuff in cutscenes, coded a geno variant of a cutscene, and made that new song




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literally 1984

just kidding heres the real 2000 follower special

(he made it even better)

Here at mavis & co we take development very seriously

To whomever it may concerneth

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

tell your friends AND foes!! (art by @NerNot1 )