I've decided that 2 of the panels are already good. Leaving just 4 to go, and progress at 99%!
The song for 98 was "Cursedsnake - Adrift"
https://www.youtube.com/watch?v=xPyS10MCYX4&pp=ygUSY3Vyc2Vkc25ha2UgYWRyaWZ0
I found this song from the previous Cursedsnake song, and I've listened while drawing. Vibes
Next up
2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid
for the concept art.
This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?
Here at redleaf industries, we have expert planning capabilities :3
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)
And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.
Big progress!!
Next demo is 56% complete
can you believe it guys
@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!
If modding the game sounds interesting to you, then apply with the form below!
https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…
If you have any more questions, ask them in the comments.
Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)
tell your friends AND foes!! (art by @NerNot1
)
Facial expressions for another character are done! Only one character left to add faces for in the next demo.
Here's a small sample:
just kidding heres the real 2000 follower special
(he made it even better)











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