I've decided that 2 of the panels are already good. Leaving just 4 to go, and progress at 99%!
The song for 98 was "Cursedsnake - Adrift"
https://www.youtube.com/watch?v=xPyS10MCYX4&pp=ygUSY3Vyc2Vkc25ha2UgYWRyaWZ0
I found this song from the previous Cursedsnake song, and I've listened while drawing. Vibes
Next up
2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid
for the concept art.
This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?
This character is called e^deki
They are a raccoon who doesn't strongly feel emotions.
They'll appear later in area 1!
Front and back sprite by @Joe98912
, side sprites by me. Animated by me.
(Side sprite might get ears re-worked soon)
@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!
If modding the game sounds interesting to you, then apply with the form below!
https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…
If you have any more questions, ask them in the comments.
chillin' by the SYRUP cooler
just kidding heres the real 2000 follower special
(he made it even better)
we do a little computing
Here at redleaf industries, we have expert planning capabilities :3
Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)
the first redleaf forest tree is completed! Credits to @hiya_its_emily
for spriting this. Its hard to express how cool this looks!
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)











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