Game
Undertale: Disbelief
4 years ago

I've heard that the Mobile version of Undertale: Disbelief may be very laggy (and maybe even dysfunctional) for some users. We are working to optimize the game, and hopefully fix some bugs along the way. Thank you for your patience!


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Hey! It's been a minute. Not much has been getting done for a good while, until recently when we hired @Sydist to help out. The pace has slowly been picking back up! We greatly appreciate your patience. There will be content to show off in the future!

"I WANT A FAIR FIGHT!" "no lol"

Stay tuned everyone, the second patch is on its way. What's to come in the second patch, you ask? - All of Phase 2. - Places to explore (you'll see what I mean!) - Tons of bug fixes, most bugs are now gone. - Attacks are adjusted to work more smoothly.

Hello everyone! Here's a new thumbnail for this page, drawn by Segoe from the Disbelief team. We've been rebranding "Disbelief Papyrus" to just "Undertale: Disbelief". And yes, we're still working on the game! Read here :) https://gamejolt.com/games/disbelief/268091/devlog/update-not-re…

Hello again. It's been a while, hasn't it?

Borders! (next patch coming soon, I'll make sure to have Flames update the download link on this page...)

The Last Corridor has been improved.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!