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Anyone feel like a burger? Or some kåv?
As a continued measure to improve enemies, they're now getting a wider variety of bespoke weapons.
How do you like the Pistol and Elite Pistol?
Made some progress on the game's logo screen.
Feels appropriately 90's. However, I'll probably change the final screen to become cleaner and more monochrome.
Version 0.2.0 of Driftfinity is now available to download.
Considering the overall scope of the game, this is a pretty hefty improvement, featuring improvements to gameplay and overall presentation.
I look forward to hearing your feedback.
I've been making progress on the subway level. A fair bit of fiddly work, but I'm liking what I see.
Even though Driftfinity was released less than 24 hours ago, I've decided to patch it already. This small patch solely focuses on vehicle handling and makes the car much easier to drift.
Over the past few days, I've been giving the main menu some love. Visually I'm quite pleased at this point.
I'm still not sure what the protagonist's name should be. Gunhild, perhaps?
I'd love to hear your suggestions
The forest level has now received a visual update as well.
Here's a bit of an update on the upcoming new environment. The end result should be a dazzling, neon-lit city.










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