Game
Driftfinity
6 years ago

I've just patched Driftfinity to version 0.1.2.

In previous versions, the game would freeze for a few seconds while each track generates. This is no longer the case and the experience is now MUCH smoother.




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Here's a bit of an update on the upcoming new environment. The end result should be a dazzling, neon-lit city.

Working on reload animations. You can expect a new devlog video soon.

I'm still not sure what the protagonist's name should be. Gunhild, perhaps?

I'd love to hear your suggestions

Having been bogged down for WAY to long making a single super-ambitious outdoors level, I've decided to make something that's simpler, quicker, yet more visually impactful.

So here's the first peek at the upcoming Subway level.

Even though Driftfinity was released less than 24 hours ago, I've decided to patch it already. This small patch solely focuses on vehicle handling and makes the car much easier to drift.

Anyone feel like a burger? Or some kåv?

As a continued measure to improve enemies, they're now getting a wider variety of bespoke weapons.

How do you like the Pistol and Elite Pistol?

Version 0.2.0 of Driftfinity is now available to download.

Considering the overall scope of the game, this is a pretty hefty improvement, featuring improvements to gameplay and overall presentation.

I look forward to hearing your feedback.

I've been working away on the city environment and am at this point quite pleased with it visually. Definitely causes gorgeous reflections in the car's paint job.

Of course, patch 0.2.0 will feature quite a few gameplay changes as well.

The forest level has now received a visual update as well.