Game
Driftfinity
6 years ago

I've just patched Driftfinity to version 0.1.2.

In previous versions, the game would freeze for a few seconds while each track generates. This is no longer the case and the experience is now MUCH smoother.




0 comments

Loading...

Next up

I've been working away on the city environment and am at this point quite pleased with it visually. Definitely causes gorgeous reflections in the car's paint job.

Of course, patch 0.2.0 will feature quite a few gameplay changes as well.

Here's a bit of an update on the upcoming new environment. The end result should be a dazzling, neon-lit city.

Made some progress on the game's logo screen.

Feels appropriately 90's. However, I'll probably change the final screen to become cleaner and more monochrome.

Over the past few days, I've been giving the main menu some love. Visually I'm quite pleased at this point.

As a continued measure to improve enemies, they're now getting a wider variety of bespoke weapons.

How do you like the Pistol and Elite Pistol?

The forest level has now received a visual update as well.

Working on reload animations. You can expect a new devlog video soon.

Enemy AI and animations are getting some love.

I'm still not sure what the protagonist's name should be. Gunhild, perhaps?

I'd love to hear your suggestions

Having been bogged down for WAY to long making a single super-ambitious outdoors level, I've decided to make something that's simpler, quicker, yet more visually impactful.

So here's the first peek at the upcoming Subway level.