Next up
I'm still not sure what the protagonist's name should be. Gunhild, perhaps?
I'd love to hear your suggestions
Here's a bit of an update on the upcoming new environment. The end result should be a dazzling, neon-lit city.
The forest level has now received a visual update as well.
Enemy AI and animations are getting some love.
Over the past few days, I've been giving the main menu some love. Visually I'm quite pleased at this point.
Anyone feel like a burger? Or some kåv?
Made some progress on the game's logo screen.
Feels appropriately 90's. However, I'll probably change the final screen to become cleaner and more monochrome.
Working on reload animations. You can expect a new devlog video soon.
I've been making progress on the subway level. A fair bit of fiddly work, but I'm liking what I see.
As a continued measure to improve enemies, they're now getting a wider variety of bespoke weapons.
How do you like the Pistol and Elite Pistol?
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