Game
Vulkan Resolution - Unreal Engine Plugin



7 months ago

I've made a plugin for Unreal Engine that fetches monitor's information and makes an array of all possible screen resolutions based on the aspect ratio.

This plugin is primarily intended for Vulkan, as Get Screen Resolutions have not been implemented.


This plugin was developed for UE4 4.26.2 and has been tested on versions 4.27 and 5.2.

Function Breakdown

1. Get Supported Resolutions

This function retrieves a list of supported screen resolutions for a specified monitor. It takes an integer MonitorIndex as input, which indicates which monitor's resolutions to fetch.

  • Obtains the display metrics for all connected monitors.

  • Checks if the provided MonitorIndex is valid; if not, it adjusts it to the last monitor.

  • Calculates the aspect ratio of the monitor by finding the greatest common divisor (GCD) of its width and height.

  • Generates a list of possible resolutions based on the aspect ratio.

  • Includes the current monitor's native resolution in the list.

  • Returns an array of FIntPoint structures representing the supported resolutions.

2. Get Primary Monitor's Supported Resolutions

This function calls GetSupportedResolutions with an argument of 0, which corresponds to the primary monitor. It returns the list of supported resolutions for the primary monitor.

3. Get Monitor Info

This function retrieves detailed information about a specific monitor based on the provided MonitorIndex.

Name: The name of the monitor.
ID: The unique identifier of the monitor.
NativeWidth: The native width of the monitor.
NativeHeight: The native height of the monitor.
MaxResolution: The maximum supported resolution of the monitor.
bIsPrimary: A boolean indicating whether the monitor is the primary monitor.
DPI: The dots per inch (DPI) of the monitor.

4. Get Number Of Connected Monitors

Basically just returns the number of monitors currently connected to the system.


I've also made Patreon, I'm planning on doing some patreon exclusive content.



2 comments

Loading...

Next up

Porting Lockdown to UE5

A couple of issues but I think I can work them out

[Warning - They Cuss a lot]

Nothing like being called a hacker

Fishies

Inayah - Life After Gods is OUT NOW on Steam!

Celebrate the game's release by completing our quests!

You can play the demo or get the full game at https://bit.ly/steaminayah

UE4 Blueprint vs C++ Performance Test

plus Hybrid Blueprint C++ approach

Read article if you wanna know what I'm doing

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Audio Occlusion

never knew this was a thing

this whole time I have been placing plethora of audio volumes like a buffoon

Yooo

@BurgosGames ' Neko Ghost Jump made it to Epic's Free games

Great news! 📢 @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

Birbs