
I've really been enjoying Ryan Trahan's "50 states in 50 days" series, so I made this concept in #Blender for a virtual boardgame based on the series 
What do you think?
Next up
Made this found footage backrooms style animation in #Blender with one of my students... would you wander these halls? 
#Devruary Day 9: What's your favorite part of game dev? As I've mentioned before, I love being able to create my own worlds to explore!
I also really like sound design, it's a fun way to add a lot of detail to the experience.
#Devruary Day 10: How do you usually plan a game dev project?
I often make checklists and sketches on physical paper and white boards, and I also prototype the game.
In about an hour ima be LIVE 🔴 checking out the Open Beta of 3V1 trap filled home invasion chaos of #BanditTrap thanks to @gamejolt
for the recommendation! #indiegame
https://www.youtube.com/live/pgTFN3Yu7gM?si=nKldOlF5q0pMDRT_
Grab your exclusive GameJolt in game merch & join me in game!
#Devruary Day 16: What feature almost broke your game?
Moving things in pixels per second almost broke our game... When testing the game at 120fps everything moved in double time, so I had to add extra math to each line of code to calculate frame rate 
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ColesyGaming ![]()
to open today's slot on the calendar.
Here's a screenshot of #MyBandit and #MyTrapper I made when testing Bandit trap! There's a GameJolt themed outfit for bandits, so of course I had to go for that! 
#Devruary Day 12: What tool or plugin saves you the most time in game dev? The Node Wrangler Plug-in for Blender saves me loads of time setting up materials! You just select your textures and with one click of a button they're all connected and set up! 
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
#Devruary Day 18: Which game dev inspires you most?
I'm really inspired by the developers behind No Man's Sky, Hello Games. They never gave up on their game after a failed launch, and made free updates for 10 years turning it into an amazing game today! 















































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