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457
10 months ago

I've reworked a bit the ultimate to add more anticipation. I think it looks much better ๐Ÿ˜Ž

What's missing in your opinion?




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How can I make my game Hyperslice more roguelike?

Give me your ideas for more player choice throughout the run!

Hyperslice is an intense arena roguelite where your DASH is the main weaponโšก

๐Ÿ”ธ Fight waves of enemies, hazards & anomalies

๐Ÿ”น Unlock ships & unique ultimates

๐Ÿ”ธ Get upgrades & abilities to become a killing machine

Wishlist & demo๐Ÿ‘‡ https://s.team/a/2977820

How would you make the slice more interesting?

Tell me ๐Ÿ‘‡

This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.

Just some Hyperslice gameplay to remind you there's a demo on Steam AND here on Gamejolt ๐Ÿ˜Ž

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

Look at my cute little cat ๐Ÿ˜ป

The Next Fest on Steam finished today but the demo for Hyperslice stays up!

PS: You can try on Gamejolt too ๐Ÿ˜‰

Great news! ๐Ÿ“ข @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformerย Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

Do you think it's ok to nerf that wave a bit to make it easier for players?