
I've reworked a bit the ultimate to add more anticipation. I think it looks much better ๐
What's missing in your opinion?
Next up
How can I make my game Hyperslice more roguelike?
Give me your ideas for more player choice throughout the run!
Hyperslice is an intense arena roguelite where your DASH is the main weaponโก
๐ธ Fight waves of enemies, hazards & anomalies
๐น Unlock ships & unique ultimates
๐ธ Get upgrades & abilities to become a killing machine
Wishlist & demo๐ https://s.team/a/2977820
How would you make the slice more interesting?
Tell me ๐
This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.
Just some Hyperslice gameplay to remind you there's a demo on Steam AND here on Gamejolt ๐
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
Look at my cute little cat ๐ป
The Next Fest on Steam finished today but the demo for Hyperslice stays up!
PS: You can try on Gamejolt too ๐
Great news! ๐ข @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformerย Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
Do you think it's ok to nerf that wave a bit to make it easier for players?
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