
Next up
Yet Another Mini Update
Added a few more items you can find in the article and redesigned Diet KSODA
I have more KSODA's planned for a KSODA Vending Machine type thing (Having KSODA's that can't spawn naturally, mainly fruit ones & water)
A Not So Mini Update
I got a menu working and some dialogue done between yesterday and today!
And I also made a game over screen trying to mix Baldi and UNDERTALE's Game over screens
(Pause if you want to read anything I go through it pretty quickly)
I gave Sans a simple movement AI that lets him chase you if your room is close enough to his.
It's very basic for now, but I can expand on it when needed e.g. When he needs to go up and down layers and making sure he only goes to existing rooms
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
Made a 3D engine in Turbowarp in the last hour or two.
No real reason, just felt like it...
It sucks really bad and I definitely won't use it for anything with how low-quality it is, but I'm still proud of it.
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
Progress so far:
A functional Frisk along with UI elements including stamina, inventory and the titular Sans (Also coded the ability to do the Frisk dance for fun)
I'll be focusing on making a traversable map next with placeholder backgrounds like shown.
Mini Update
Made items usable and added 3 BSODA variants to use that you can find around the school.
Also started experimenting with room transitions which are coming along nicely.
KSODA (Ketchup Soda) Variants are in the article along with their ability.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Another Mini Update
Added two more items, one more useful than the other...
Also added a check for a glitch I found. It deletes any active items (e.g. a KSODA Spray) when you move rooms.
Once more, the new item descriptions are in the article.












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