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Whispers of the Abyss 深淵のささやき(Shin'en no sasayaki)

1 month ago

I want to call my team "The Witching Hour" and what I think may be a really good idea to call the team's name as but if you do not like the name's team name I will change it for you fans if you don't like it. So which one sound better?


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The company and my team will not be releasing the game on @GameJolt but we will release it on Steam ( only) but we will do podcasts and interviews here and on YouTube as well to talk about BTS, concept art, ectra.

WHISPERS OF THE ABYSS will have a Unreal Engine 5 combat style in the game along with the mix of the gritty and gory look as well. The game will have combat in the boss battles and fights in the game.

The 3D model of the Voodoo Doll made by creator slonovskoy is what I'm going to be taking Ghost's inspiration from and I think it looks exactly like her.

omagaaaDD gd 3d (EXPERIMENT VISUAL 5)

The video is going to be explaining about what my company is going to be and what type of horror games we are going to be doing with Unreal Engine 5 and Blender but also with Godot as well.

Hello "WHISPERS OF THE ABYSS" fans! So right now I am doing concept art pencil drawings for the game and it's characters, environments, and monster designs. I am trying to find a 2nd director for the game and also a lead programmer as well.

The posters and trailers will reveal what the characters are going to look like and their animations as well to describe the character's personalities.

WHISPERS OF THE ABYSS Chapter 2 script will be the longest because there is going to be a lot more talking and cussing and fighting in this one. And when that happens in a script like that you have to be prepared for that.