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RTG - The Ray-Traced Game
5 years ago

I want to put some consistency to game builds (as until now levels where run only from editor), so I prepared simple main menu. I kind a like it, so I'll keep it. Nice is that you can directly benchmark your CPU RT performance there.




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¡Hola a todos!

RTG - The Ray-Traced Game, ya tiene su propio intro y se acerca a su estado Alpha con lanzamiento del juego final ya este año.

Music: https://www.purple-planet.com/

RTG - The Ray-Traced Game is in version 0.5.9. 90% of story is already written and placed in the game. ¡Follow RTG!

Hi Everyone and Happy New Year!

RTG is nearing its Alpha state. The game has its logo at startup and proper main menu with own dedicated ray-traced scene, all in the "mood" of game itself. Hope you'll like it! Music: https://www.purple-planet.com/

RTG - The Ray-Traced Game, sci-fi puzzle platformer which I'm developing, reached Alpha state! It means, game fully playable from intro to ending credits. It's a big milestone, but now, rolling up sleeves for Beta! Music: https://www.purple-planet.com/

Hi All! RTG - The Ray-Traced Game is now in version 0.6. 100% of its sci-fi story is finally written and placed in the game. Big milestone for me! You're invited to follow RTG!

= Camera #3, laboratory, voice to text transcription = = July 6th 2068, 15:09UTC =================== (Mark) - Jane! We don't have time! (Jane) - We can't leave him there! ... HNY 2024! & Follow RTG - The Ray-Traced Game: https://gamejolt.com/games/rtg/560109

Hi Everyone!

RTG - The Ray-Traced Game has now its own INTRO. The game is very close to its Alpha release state with final release scheduled later this year. Music: https://www.purple-planet.com/ #indie #scifi #raytracing #puzzle #platformer

Hola! Querría anunciar que mi videojuego RTG (sci-fi, puzzle) que usa una técnica de renderización muy única (trazos de rayos por CPU) ya tiene página Steam. Si os gusta, añadidlo a vuestras listas de deseo! Estaré muy feliz! https://store.steampowered.com/app/4032050/RTG/

SpaceRaceWF, my lil' hobby project, early in development, made in old Visual Studio C# 2005. Editor will be integral part of the game from the very beginning. Here's a short showcase of the editor with simple racing logic ( and with placeholder graphics).

New video of RTG - The Ray-Traced Game, which is now around 75% complete. In the video you can see a puzzle involving "deadly bouncing lights". Follow me on YT for more gamedev videos: https://www.youtube.com/@vdienesdev Music: https://www.purple-planet.com/