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Game
RTG - The Ray-Traced Game
3 months ago

RTG Dev Flashback - July 2022

"Deadly bouncing lights" was the last gameplay mechanics I added to the game. They opened possibilities of more action levels although I invented many interesting puzzles involving them as well.

https://store.steampowered.com/app/4032050/RTG




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La demo de RTG disponible para descargar. Hola, acabo de lanzar la primera demo pública de RTG, un juego de puzzle/plataforma sci-fi con un relato misterioso. El juego usa tipo de renderización único: CPU ray-tracing. Y claro, soporta idioma español.

RTG - Interim Teaser Just made widescreen version of vertical video I presented here earlier. This one looks better when viewing on desktops. I decided to use this video as interim teaser for the game (as the game will still receive graphics updates).

My second RTG vertical for social media, where I'm trying to convey main idea of the game (narrative sci-fi puzzle). I tried to rectify errors from the first video. It is now faster, but I still think I have lot of reserves.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Made my 3rd vertical for YT/TT, this time about my journey. What do you think? I quite enjoy making it. Music: www.purple-planet.com

More jigglier than ever, can you tell which one is the new one?

I made full introduction video of my narrative sci-fi puzzle/platformer on which I'm working. It's 5mins but covers all aspects of the game. And main protagonist finally has an eye, he's not solid one-colored blue box anymore! #scifi #puzzle #platformer

Today made my first vertical RTG promo vid for YT/TikTok. What do you think? Hoy he hecho mi primer video vertical de promo de RTG para YT/TikTok. ¿Que opináis? Music: www.purple-planet.com

Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames

RTG demo is available for download. Hello. I just released first public demo of RTG. RTG is sci-fi puzzle/platformer with strong background story. The game is using unique rendering method, software ray-tracing, which I made especially for this game.