Game
Strafe Blaster 2

4 years ago

I wanted to try something with the textures. I'm a huge fan of old school 90s shooters sort of grungy pixelated textures. So I wanted to try and capture that but still have some color and pop into it.




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Just dropped a new trailer, all clips are from the early access build of the game.

Finished the wave system and some early weapon fx. Almost ready with enough stuff to start passing out a early demo for some feeback!

New screenshots uploaded!

New shot for DIRE. Happy screenshot Saturday.

Slowly working through the environment art for the 3rd level. It's taking a bit longer than I thought.

Finally getting back to some work on SB2. Right now I'm taking a crack and working through the over all look with some early texture tests here. Before it was a random assortment of stuff so I'm trying to have a more cohesive vision.

Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!

New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.

Got some more environmental art in, also got a blaster model in the game too. Next step is cleaning up the base level textures then a few more props. Still have a few nights in October to work on environmental art!

New screenshot of the final level!