Next up
Finally getting back to some work on SB2. Right now I'm taking a crack and working through the over all look with some early texture tests here. Before it was a random assortment of stuff so I'm trying to have a more cohesive vision.
New screenshot of the final level!
New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.
New screenshot for the end of level 2.
New shot for DIRE. Happy screenshot Saturday.
Just dropped a new trailer, all clips are from the early access build of the game.
Worked on some new set dressing / story assets for DIRE. Really refining that second level to get it polished up. Still a few more props and elements to go before I'll be 100% happy.
Starting to work on the intro area for level 3. Still a ways to go in over all level design but needed to get some art going this week. I'm pretty happy with how it turned out.
Slowly working through the environment art for the 3rd level. It's taking a bit longer than I thought.
Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!
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