Next up
spent my night putting together the start of a proof of concept for a Low Poly Open World Exploration. this is kinda my dream game and thats the reason why im making it. but its a big project and im not too experienced so i guess we'll see what happens
The Light Within V0.1.1 is on the way. I'm just held up with a lighting glitch at the moment. after that I've just gotta fix the funky movement and add in a pause menu and you can have your update. after 0.1.1 if there aren't many problems expect v1.0! :)
I'm currently working on an in game UI containing Your current time and your best time. hopefully when the game is all done I can add a summary of your total time taken to speed run as well as a global best score for people to challenge themselves on.
I've been working on this one for almost a week now. its a puzzle-platformer but there is no light but a glow coming from the player and you have to find your way through levels and find out where all the light in the world went. https://gamejolt.com/games/the-light-within/472423
I'm in the process of building V0.1.2 of The Light Within. hopefully this will be the last build before public release. really the only important things that need to be done are adding more levels and finishing the story.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
Path of Kami: The Evolution of the Lore
Shadow The Hedgehog X pixel art
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
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