3 years ago

I will post more such extensive entries in the "My First Game" community.

I want to show how you can systematize your time spent working on the game and communicating with others. Maybe this will inspire someone and serve as a model.


I use a variety of social media to communicate with the community in the right context. So - I write about the creation process on #GameJolt, discuss on #Discord, post screenshots on #Instagram, put the weekly schedule in my language on my #fanpage, and on #Twitter I provide short information about what I just posted elsewhere, so that it is enough to follow Twitter only and have an overview of everything.

Here's my #plan for the coming week.

Monday

I'm starting coding for the right game. Earlier attempts were made on a dummy. I was learning the basics of the #AppGameKit Studio engine.

On the first day, I will create a game loading board and a menu board with a few buttons: New Game, Continuation, Settings, and Exit Game.

Tuesday

I will polish the above scenes (from Monday) and create the Settings scene.

Wednesday

I will create a mechanism for reading and writing Settings.

If I'll have problems with the implementation, I will report it to the community on GameJolt (https://bit.ly/3oGIgvZ) with a question or asking for help.

If I can, I will do a game save and a game loading scene.

Thursday

I will let you know what went well and what should be finished this week or what I still have a problem with and could be delayed.

You will find out if I received help and if it worked.

I will post information at https://gamejolt.com/c/myfirstgame-qube6q

I will start creating a simple level wizard / editor.

Friday

I will write what has been achieved and what has been postponed to the next week. I will post information here: https://gamejolt.com/c/myfirstgame-qube6q

Saturday

Screenshot of what was taken. On GameJolt and on the Polish-language Instagram (https://bit.ly/35Nm50d).

Conclusions and tips for the developers of your first games: https://gamejolt.com/c/myfirstgame-qube6q

Sunday

I will announce the plan for the next week, here on GameJolt.

It will include what I failed to accomplish last week and new things (including what I learned during the week - from the conclusions).

That's all.

If there are additional entries on social media, look for them on Twitter: https://bit.ly/3J72u9U

I created the "My First Game" community for those who create their first game and would like to be connected with people at the same stage and have a guide on their way.

Do you have any questions? Write in the comments below this post.

#MyFirstGame #communication #PR #Indie #IndieDev #gamedev

Photo by Minh Pham on Unsplash



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I admit that I was supposed to write on Wednesday if I had problems and on Thursday if someone helped me (or not), and today is Friday... Read on.

After ca 4.5 hours of coding i have my first day plan acomplished.

On images You see screenshots of two scenes:

1. Loading screen

2. Menu

I had to learn a few new things, so it took so long.

You can follow my plan on Trello: https://bit.ly/3B5U4wr

I will post more such extensive entries in the "My First Game" community.

I want to show how you can systematize your time spent working on the game and communicating with others. Maybe this will inspire someone and serve as a model.

Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

#monday #plan #MyFirstGame #gamedev #IndieGame #development

Plan for the coming week. I had to get busy last week, so there was no news on MyFirstGame. Sorry.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Hi.

My name is Tomir, i'm from Poland and i'm starting to create my first game. I don't count the game that i've written under dictando from some tutorial. This will be first game that i will project and program. It'll be a Tower Defence.

Hi! My name is Tomir, i'm from Poland and this is my FIRST #screenshotsaturday I'm working on my FIRST game (#TowerDefense) and there are my FIRST hours with the engine #AppGameKit Studio (learning to move sprites within game) with FIRST designed cursor.

@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!

As announced, I got acquainted with the rules of creating games in the selected engine, i.e. #AppGameKit Studio. So far, I've watched a few tutorials about him. Read the rest in article below.