I will show a "Beta testers build" on disc(https://discord.gg/jKdVCxW4qc), will have some new things but obviously the build is far 4 being finished and its buggy
Next up
Smol background 4 castle section of MIND level
Just testing
Now you can play as Luigi(Music and idle r placeholders)
Luigi will be playable on the first 2 levels(will be easy, ik some levels of the 0.1 were frustrating lmao)
I didnt show it, but ya can customize controls (A lot of people hate jump with Z).
The choices starts on "MIND" level, they will define what ending r ya gonna get.
i guess ya can understand the endings reading them so spoilin alert:
Endings
Royal regret.
Eternal king.
No hero.
Ruins.
If you wanna play first the demos of Super Mario Bros: Lethal Impact or SMB3 Unbrotherhood follow them or join to our discord server: https://discord.gg/jKdVCxW4qc, (if you follow them you can leave a like :P). SMB Lethal Impact spoiler: boss fight.
MIND part 2(now is personal lmao).
I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.
If ya liked follow the game :P
Me after playing another cringy "horror" fangame walk sim with a bloody eyed character (so original)
I just need to add enemies and a warp system to submit an alpha with the first 3 levels (1-2 and 1-3 will be different) :D.
Con añadir enemigos y un sistema de warps podre subir una alpha con los primeros 3 niveles (El 1-2 y 1-3 serán diferentes) :D.
Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)
Ye
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