Next up
Drew this little doodle way back when I was trying to find a way to battle the project's "continuity lockout"
It's a way to summarize the project's first page (and overall premise) in one image
For those interested - REALLY LONG explanation in article!
On tap for #ScreenshotSaturday I have a question:
What if I told you I'm working on a way to let you "log in" to this game so you can show off the achievements you earn even after you close it?
(Details in article, PLEASE READ)
FINALLYYYYYYYYY GOT THE LOVELY CHARGED BACKGROUND
Here to celebrate it with a visual from a potential game project that fits the aesthetic (don't think I forgot about my Gacha peeps out there)
More info and links in article!
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Welp...I have contacted the GJ support team.
All that's left for me to do now is draw, post and wait.
(More details in the article)
Oh lookie, it's the DEFINITELY final version of the main menu screen (which will only stay if I can successfully program the login option in time...if not, I'll remove it)!
Also got some important news...explained as an #update in the article below.
















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