3 years ago

If our games are to be based on the shows mentioned, does that mean we're allowed to use the likenesses of the actors associated with the shows mentioned?
Also, does this mean we're allowed to make remixes of their theme music?




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This boss is done, more or less.

I'm gonna try to work in a different department.

More BG layers, more garbage.

Maybe I should throw in a few towers of cars into the background.

I'm feeling a bit more off than usual today.

Here, have some smaller weapons.

I decided to use the scenarios from the movie one of which is perfection itself, the graboids get more sensitive the more together you are wink wink.

Animating those graboid arms was a heck of fun! hope you enjoy it!

https://gamejolt.com/games/Tremorstogetherwestand/730770

I've been working on a moving pulley that activates when you grapple to it. If it moves you into a solid block, you let go.

...now I've gotta figure out Mag-Nia and her amazing weapons.

Did you know? The Horror Forest level of our game is based on the Felix the Cat 1988 movie. The trees and slime was referenced to the scene where Felix meets the old dwarf guy. This level was also inspired by Thriller Bark saga of One Piece, zombies + BG.

When I designed this character months ago, she was made to be a bitter rival to Pinafore.

Her name in development was Gun-NIA, but now it's Mag-Nia.

...also, I was watching Wonder Woman at the time. Is she too much?

I realize that I don't need a fancy transition for Mag-Nia to use Seven Force-style weapons.

...but maybe I shouldn't use circles for the whip.

Congrats to the winners and congrats to ALL participants. The games entered in this jam were AMAZING & incredibly hard to judge. Game Jolt staff will reach out to the winner via the email associated with their Game Jolt account!

Of course old-fashioned robots end up in the junkyard.

They aren't gonna be used in the convention level, so it's fitting here.

Also, the giant floating magnets and bulldozers don't discriminate. They harm all robots.