Game
Castlevania: Holy Fires
5 years ago

If you were wondering why the bridge in level 2 was disappearing for no reason, that's because we have encountered a slight bug...

No worries though, we're working on fixing it. Expect a fix up as soon as possible!




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Mancers Memos nr. 4 - The Key (Rooms) to Adventure

Kindle got his first subweapon! The Fireblasts may not have the same range as his throwing-scythes do, but they pack a way bigger punch!

Here's Kindle's second sub-weapon!

With these Summonable Platforms, Kindle is able to reach places Christopher can't with ease!

Castlevania: Holy Fires Version 2.0.0: Casual Mode is now live!

Check out the article below to see what's new in this update!

Check our page for the download! https://gamejolt.com/games/holy-fires/432271

Castlevania: Holy Fires Version 1.1.0 is now live!

Check out the article below to see what's new in this update!

Check our page for the download! https://gamejolt.com/games/holy-fires/432271

The Fourth and Final Level. We're finally making it. Here you see the entrance to Dracula's Inner Sanctum. A walkway surrounded by a giant moat of blood. Can't stay too long to enjoy the nice surroundings though, the blood rises...

HF Update! This week, we added some sub-weapons for Christopher! The Axe is great for hitting flying enemies or those who are higher up. The Holy Water can be thrown on the floor to create a flame ahead of you. Great for setting up traps!

Two Holy Fires posts in one week? You bet!

A few weeks ago we showed a first look at the boss' arena for level 3. Here it is in it's finished form!

Also, check out that grey demon in the sky. It's Gobanz (or Death Bat), the original boss of level 3!

Mancers: One More Floor Devlog nr. 2: Speed bumps

New monster reveal! She-worms (or just Worms) are excellent climbers. They use this ability to slither their way up the Clocktower. Watch out when you hit them though, they switch to their attack form if you do...