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I have been tinkering with camera and editing settings to recreate the Octopath Traveler camera style. Finding the right focus for the player was tough. It took many attempts.
So I've also been working on some assets to transfer the 2D look of the game into the 3D realm in #UnrealEngine. I've been working with a software called Crocotile3D which is directed towards 3D modeling with tilesets. Just testing this old HUD BTW.
A potential publisher said the game's artwork would look better if i zoomed out the camera of the topdown view. I concluded that he was right so now I am using 14 pixels per Unit instead of 16 on the Pixel Perfect Cinemachine Camera on Unity.
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Spaceman Memories main thumbnail artwork. Wishlist it on Steam at bit.ly/spacemanmemories
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Ive been working around with different types of daylights and modeling new structures in Crocotile3D. This is a bit of walking around recent models I added. Will be sharing more about this models in the next few days.
Once a moment has passed, it is gone forever except in our memories 🚞
A bit of cozy walking in my game Spaceman Memories. Will be sharing more as I go adding stuff this month.
#pixelart #cozygaming #indiegame #indiegamedev #unrealengine
This week's Fan Art Friday celebrates #CronosNewDawn
Accept the quest in your quest log to get started.
GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam
Before and After | Spaceman Memories
This is a year of learning and building with Unreal Engine 5 after switching to it from Unity. It has been an overwhelming but rewarding and fun process.
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