Game
The Temple of Max
9 years ago

Implemented status text


This is a fun little feature I’ve recently added. I’m considering the idea of having Max say this stuff in a text bubble above his head.

Tweet w/ video clip: https://twitter.com/SiliconOdysseys/status/920902365644972033

Basically, some tiles can display a short message on the status bar, which describe what’s happening to Max. If Max is swimming in some lava, for instance, the status text reads, “It burns!”

5d0ab98ad2dda.jpg


0 comments

Loading...

Next up

Max's temple is getting spookier... I’ve been working on a spooky library maze in the temple, here’s a little peak at it. See video footage at https://twitter.com/SiliconOdysseys/status/923076735419129856

Working on new textures and decorative tiles.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

My D&D art for my family so far (WIP if you couldn't tell)

brung back my old oc plus a new one

...they don`t have names yet tho

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)