Let's get to the point, we won't release it.
Coding itself.
Believe it or not, making a game is a pain in the ass, mostly when you're recreating one of the most iconic horror games ever, because yes! We aren't using the original FNaF 1 MFA! We're remaking the entire game and rewriting it in a new engine.
Sorry to Scott, and sorry to Clickteam developers, but trust me, Clickteam's event system is messy as hell, it's what we call "Spaghetti Code", There's literally conditions that look like "If A is B on C, Turn on D", and well, we have to literally remake the game's behavior, so you will pretty much imagine how of a pain in the ass this is.
Obviously, i'm not saying Clickteam is bad, it's a really good engine! it's just.. let's be honest, obsolete.
Now what?
We're not releasing the demo because it's always the same false hopes "oh, it's tomorrow!", "no! it's today", i've gotta admit it, my organization sucks.
It's ironically what happened to Scott with the original quadrilogy, and to Steel Wool with Security Breach.
And?
The full game is releasing on february 27. Wait for it, it's only one month, and trust me, it will be worth it.
Meanwhile, we can share some things!

Cameras! :D

Cool loading screen! :D

Extras!

A really small sneak peak of the credits! Trust me, you guys will like 'em. :)
















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