Next up
11.02.2011
Fluffy and highly optimized foliage. Coming on BetaTest 0.5
A quick destruction test. Now compatible with custom "dynamic joints" and "performance buffer" systems.
'Mirrorscape' - an abstract scene I made on Blender. This is one of my first times I work using such a decolored palette.
Items, water bodies, hand slots, better lighting and effects, dynamic weather, physics upgrade, console commands and many more on BetaTest 0.4 - now available for supporters and beta testers.
Check out the changelog here: https://www.heavenly-roads.com/projects/Callistbery/releases
Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.
FREE KEYS - Vegetation, minimap, obstacle jump, snowy biomes, console commands, detailed effects, better illumination, fast lights, performance tweaks and more. 0.5 BetaTest is now available
Changelog: https://www.heavenly-roads.com/projects/Callistbery/releases
This is Callistbery
Because the world needs it - now available at the Store.
Automatic physics door actor - easy to edit, interactive and destructible. Allows any premade preset.
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