Next up
Adding a new design concept to Cloak and Dasher, Object Patrols! Any object can be set to patrol a certain space. Very useful for making more intricate traps. More neat things on the way!
Thanks for your patience everyone! I apologise for the lack of updates, but I just moved last week. In addition, I've just adopted two new cats! They're taking up alot of my time, but development will be back on track soon. Here's some pics!
Fun fact, as of this weekend, I'm half way to my goal of 32 new levels for the next update of Cloak and Dasher! ๐ Here's a taste of the latest HARD level, think you could do it?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Want to know more about Cloak and Dasher? Read up about the newest changes in the May Newsletter! #platformer #speedrunner
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Here's a sneak peek at the newly reworked Adventure Mode menu for Cloak and Dasher! Next up, we'll be adding Hard Mode levels, unlocked from perfect level runs. What other changes would you like to see for this menu? #platformer #speedrunner
After a year of work, Cloak and Dasher's new Major Update is out now! https://store.steampowered.com/app/1114620/Cloak_and_Dasher/
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
This week's focus for Cloak and Dasher is on the creation of a player stats system. This is going to lead into a save/load system for Adventure Mode, and even Achievements! More info coming soon!
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