ROUNDUP TIME! What have I been up to this past year? Check the article! Tons of screenshots and info. :D https://steamcommunity.com/games/1114620/announcements/detail/3327612290664633492
Next up
Fun fact, as of this weekend, I'm half way to my goal of 32 new levels for the next update of Cloak and Dasher! π Here's a taste of the latest HARD level, think you could do it?
New Normal level for Cloak and Dasher! This one is meant to teach the player how Portals can interact with Springs to allow for more powerful jumps if done right. I really love the flow of flying around in this level!
Been a while since I've posted some stuff. Here's a new level for Cloak and Dasher using some new mechanics. Can you spot them all?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Next major mechanic is Teleportals! Zip around the map at lightning speed with the rifts in space. Lots of interesting levels planned with these. What do you guys think?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Adding a new design concept to Cloak and Dasher, Object Patrols! Any object can be set to patrol a certain space. Very useful for making more intricate traps. More neat things on the way!
πIn an effort to cut through the noise, I've added a minor "floating" animation to gems. It does not affect the gem's collection hitbox. Do you think it helps them stand out?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
After a year of work, Cloak and Dasher's new Major Update is out now! https://store.steampowered.com/app/1114620/Cloak_and_Dasher/
1 comment