Game
Gloomy
6 years ago

In next few days I will release a small update that will make the spin trap smoother, add some settings for full screen (currently this will impact the sprite quality but hopefully I can fix that in the future). Also, just a few other changes and fixes.




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Glimpse at the latest level. This will be the focus of the next set of levels. I will probably still work over polishing this one and how I will go on to the next ones, but I think it looks pretty good so far and feels pretty good. Also some new traps :)

A screenshot of one of the levels I am currently finishing up. Some changes include:

- More background depth

- New trap types

- Some overall design improvements across the levels

Look out for more updates on the new content and improvements.

Chiaki Nanami!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

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Demonstration of the spells and their effects :)!

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Only true badasses may pass! #conceptart #art #gamedesign

Double Rainbow!!!

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?