Game
Gloomy
6 years ago

In next few days I will release a small update that will make the spin trap smoother, add some settings for full screen (currently this will impact the sprite quality but hopefully I can fix that in the future). Also, just a few other changes and fixes.




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A screenshot of one of the levels I am currently finishing up. Some changes include:

- More background depth

- New trap types

- Some overall design improvements across the levels

Look out for more updates on the new content and improvements.

Glimpse at the latest level. This will be the focus of the next set of levels. I will probably still work over polishing this one and how I will go on to the next ones, but I think it looks pretty good so far and feels pretty good. Also some new traps :)

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Another house i made long time ago.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Shuiro Haname. #Commission

Commission for @ShuHaname

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

My D&D art for my family so far (WIP if you couldn't tell)

Alone Together....

ooh yes..