
Next up
You can hardly tell in pictures, but these monitors have completely different color settings and it changes the feel of the Peridot Woods map so much it's crazy. 🌳
We made a scene validator tool today that tells us exactly which NPCs are misbehaving and how to fix them. #madewithunity
This week we're going map-by-map and setting up all the crazy things that happen. Then we end each day with a quick playtest of the new areas and take some notes on improvements to make first-thing the next morning. #screenshotsaturday
Here's more incredible art that Jolters made for #GameJoltColors25!
There's still time for YOU to enter!
Artists and posts linked 🔽
How did we EVER get this far without using a hi-res vertical monitor? Royal really sold me on the concept for #gamedev & #unityengine
Experimenting with Lighting illusions using Tilemap layers. 💡#gamedev #pixelart #madewithunity
Gives the city a cool night life vibe that takes me back to Pokémon Gold & Silver...
Everyone's talking about The Big Game 🏈 today, but we only have room for the Big Game 🎮 we're making together on our minds this weekend! #indiegamedev #SuperBowlLX
This week's Fan Art Friday celebrates Pokémon! Accept the quest in your quest log to get started.
I know we didn't exactly nail it design-wise, so it's cluttered, but it works. Plan is to reimagine the whole thing from scratch for DX. #gamedev #userinterface #UIDesign #uiuxdesign #unity



















0 comments