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Work in progress: Inventory and equipment system updated with new slots for my game, Lobo! 🛡️🎒 #GameDev #IndieGame #uidesign

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Optimizing UI performance in UE5 by consolidating all UMG elements into a single material for better efficiency. 🚀 #GameDev #UnrealEngine #uidesign

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Designed a custom crosshair UI for Lobo from scratch! Created in Illustrator and fully implemented into Unreal Engine. 🎯 Watch as it goes from concept to in-game functionality! #GameDev #UIDesign #IndieDev

Continuing work on the Tournament thumbnails :) Things are shaping up.

#indiegame #gamedev #indiedev #gameart #uidesign

Hi everyone!

Here are some UI designs I have been working on for my game. The next step is creating them as widgets in UE5.

#gamedev #gamedesign #ui #uiux #uidesign #gamedevelopment #ue5 #spawnday