π Read the full devlog article here:
https://michellerakar.blogspot.com/2025/04/nay-saga-devlog-14-menus-card.html
Next up
In this Nay Saga dev log, I show some of the updates I made for the physical aspects of the game before sending it off to the final print:
In this Nay Saga devlog, I finally finalized the card design so I talk about how I landed on that final design:
Here's a gameplay video of the digital version of Nay Saga. I adapted 2/6 of the game types from the physical board game to RPG Maker MZ in a few months.
@pm-studios
' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.
Quests celebrating the beta have entered your quest log.
Play the game for FREE: https://bit.ly/BanditTrapSteam
Welcome @GoldFireStudios
to Game Jolt and complete the quest!
They're an indie studio working on fun narrative games like Arctic Awakening (which is out now on Steam, Xbox, PS5).
Check out the game page: https://gamejolt.com/games/arcticawakening/1031061
In this Nay Saga dev log, I revisited the digital version of the game and started to lay out menus and code the player's hand and CPU actions:
πMeet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST
! Where every story finds its voice!













0 comments