Game
Nay Saga

7 months ago

In this Nay Saga dev log, I revisited the digital version of the game and started to lay out menus and code the player's hand and CPU actions:




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Here's a gameplay video of the digital version of Nay Saga. I adapted 2/6 of the game types from the physical board game to RPG Maker MZ in a few months.

I recorded a video of myself playing through my game for the RPG Maker Game Jam, #No_Hacks! Check out the link in the article below.

In this Nay Saga dev log, I present the final cards, made a how to play video, and the presentation for the itchio page:

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

In this week's Nay Saga devlog, I talk about how I redesigned the card layouts and organized character art:

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

In this #No_Hacks devlog, I go through final development. It mostly consisted of playtesting and polishing it with last-minute features. In this devlog, I dive into what that last week of development looked like.

In this next #No_Hacks devlog, I headed into the final week of development on my RPG Maker Game Jam project! I finalized most of the art, so here's the progress I made on that.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

#AdventCalendar2025

This is my last blog post about Nay Saga where I include final links on where to play the game, show some final photos, and reflect on the game as a whole. Thanks for reading through all of my posts that I wrote along the way! Check out the final one here