📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/03/nay-saga-devlog-10-3d-printing.html
📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/03/nay-saga-devlog-10-3d-printing.html
I made a blog post where I talk about the process I went through to make my short visual novel, Clove's Story: https://michellerakar.blogspot.com/2024/07/cloves-story-o2a2-vn-…
I created this game dev vlog where I dive into my process and how I developed my 2020 Global Game Jam project, The Note Competition.
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
In this dev log for Nay Saga, I cover how I came up with different game modes, added types to the cards, and thumbnailed some layouts:
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
This is my last blog post about Nay Saga where I include final links on where to play the game, show some final photos, and reflect on the game as a whole. Thanks for reading through all of my posts that I wrote along the way! Check out the final one here
Everything is Crab is the animal evolution roguelike.
Make animal inspired evolutionary choices to concoct your own unique creature every run, both mechanically and visually.
Play the Next Fest demo:Â https://bit.ly/EverythingIsCrab
Complete EIC-inspired quests!
In this Nay Saga dev log, I revisit the digital version of the game where I worked on the menus and encyclopedia system.
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