📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/03/nay-saga-devlog-9-game-parts-live.html
Next up
I made a blog post where I talk about the process I went through to make my short visual novel, Clove's Story: https://michellerakar.blogspot.com/2024/07/cloves-story-o2a2-vn-…
Here's a gameplay video of the digital version of Nay Saga. I adapted 2/6 of the game types from the physical board game to RPG Maker MZ in a few months.
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
In this dev log for Nay Saga, I cover how I came up with different game modes, added types to the cards, and thumbnailed some layouts:
Last year, I made a game in Ren'Py for the "Only One of Any Asset" (O2A2) Visual Novel Jam 2024. Here's a video where I play through the game, Clove's Story.
Everything is Crab is the animal evolution roguelike.
Make animal inspired evolutionary choices to concoct your own unique creature every run, both mechanically and visually.
Play the Next Fest demo:Â https://bit.ly/EverythingIsCrab
Complete EIC-inspired quests!
In this Nay Saga dev log, I show some of the updates I made for the physical aspects of the game before sending it off to the final print:












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