Game
Nay Saga

25 days ago

In this Nay Saga dev log, I show some of the updates I made for the physical aspects of the game before sending it off to the final print:




2 comments

Loading...

Next up

In this Nay Saga dev log, I present the final cards, made a how to play video, and the presentation for the itchio page:

After a month of development, I finished my game for the RPG Maker 2025 Game Jam: #No_Hacks!

Join Murou on his journey through various console-based puzzles as he strives to reunite with his best friend Zandra in the virtual reality world: ComplexNet.

In this Nay Saga dev log, I talk about how I 3D printed some of my game pieces and the first look at the final card prints and game pieces:

LGBTQ+ Game Dev Icons:

Tim Cain is the creator, producer, lead programmer, and main designer of the original Fallout. He even wrote the now iconic line β€œWar. War never changes.”

He came out in the early 2000s and married his husband Robert in 2011.

In this week's Nay Saga dev log, I added new cards to balance things, tested in Tabletop Simulator, and printed some more cards for testing.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

World Bub is a card-based strategy game where you guide Piko through a gauntlet of battles in hopes of taking on the villainous Ducklin and becoming the World Bub champion. We made this game for this year's GGJ (theme: "Bubble").

For this week's Nay Saga dev log, I walk through some of the early card designs and the initial paper prototype playtests I did to figure out some of the different game modes.

Come in. Stranger of the rainy night.⚑⚑

Welcome to the retro horror of Midnight Special.

Into the stormy nightπŸ‘‰https://store.steampowered.com/app/2560100?utm_source=GameJolt

In this week's Nay Saga devlog, I talk about how I redesigned the card layouts and organized character art: