📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/05/nay-saga-devlog-15-final-game-links.html
📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/05/nay-saga-devlog-15-final-game-links.html
In this Nay Saga devlog, I finally finalized the card design so I talk about how I landed on that final design:
In this dev log for Nay Saga, I cover how I came up with different game modes, added types to the cards, and thumbnailed some layouts:
In this week's Nay Saga devlog, I talk about how I redesigned the card layouts and organized character art:
Moonlight Peaks is a life-sim where you can live your magical farm life! ✨
Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!
Play the FREE demo: https://bit.ly/MoonlightPeaks
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Here's a gameplay video of the digital version of Nay Saga. I adapted 2/6 of the game types from the physical board game to RPG Maker MZ in a few months.
In this Nay Saga dev log, I present the final cards, made a how to play video, and the presentation for the itchio page:
Ok who turned the yoinky sploinky mode on?
Last year, I made a game in Ren'Py for the "Only One of Any Asset" (O2A2) Visual Novel Jam 2024. Here's a video where I play through the game, Clove's Story.
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