Game
Nay Saga

15 hours ago

This is my last blog post about Nay Saga where I include final links on where to play the game, show some final photos, and reflect on the game as a whole. Thanks for reading through all of my posts that I wrote along the way! Check out the final one here




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In this Nay Saga dev log, I show some of the updates I made for the physical aspects of the game before sending it off to the final print:

In this week's Nay Saga dev log, I added new cards to balance things, tested in Tabletop Simulator, and printed some more cards for testing.

In this Nay Saga dev log, I talk about how I 3D printed some of my game pieces and the first look at the final card prints and game pieces:

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

In this Nay Saga devlog, I finally finalized the card design so I talk about how I landed on that final design:

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

In this Nay Saga dev log, I revisit the digital version of the game where I worked on the menus and encyclopedia system.

In this Nay Saga devlog, I talk about how I made some of the additional game pieces, the logo, box, etc., and the first real playtest that I did with my friends:

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

In this dev log for Nay Saga, I cover how I came up with different game modes, added types to the cards, and thumbnailed some layouts: