Game
Infinite Dust
7 years ago

Infinite dust Prototype 0.2.3 is coming soon ! - Devlog


Hello everyone !

After your feedback on version 0.2.2 of the prototype, we are currently working on the development of version 0.2.3! On the menu: complete redesign of the items catalog and craft components, improvements and bug fixes in the inventory and in the building system, add of new building parts, correction of colliders and camera clipping, correction of backup bugs, major improvements on the player (mobility and jet pack), and more!

Below, is the Devlog of what has already been developed for version 0.2.3:

Build System

  • Physics load Base,Outpost…(StartCheckTerrain.cs)

  • Improvements Build System + fix Bugs
    -Disable / Activate physics AOE distance of the player (Fundation, Angled
    fundation, beacon)

  • Add 5 new building parts

Beacon system

  • Remove all old compass beacon

  • Add positionList Balise->Database worldSave

  • NewScript HudManager (addCompassHud,remove and load)

  • Add if construct, check if doesn’t exist (protect terrain engine)

  • Remove with HudManager ->Player interaction, if object is destroyed

Menu

  • Save/Load menu option input (DataBase PrefPlayer)

  • Load, video, continue… buttons in the menu are not displayed (first Button)

  • Add a default button into the input menu

  • Add menu translations input in english + the function to modify the text

  • Bug change language, inverted

UI

  • Change the interaction (E) button from DataBase PlayerPref

  • Change help text buttons from the data base PlayerPref

Inventory

  • Add bag in transparent if empty slot

  • Remove the item selected in the upgrade when the player menu is closed

  • Bug: Updating statistics in the upgrade part

  • Move Bag Item if empty and the last

  • Disable slot selection when you move the Bag object if empty and the last

  • Bug: Replace a bag

  • Change the slot of the icon in white of the selected bag

Items

  • Add the items in the inventory selected

  • New complete items catalog

  • Complete redesign of craft components

The building system become larger with new several pieces to build ever more complex stations!

5d09dc52956df.png
5d09dc548067a.png
5d09dc562aba0.png

We keep you informed about the next progress and the release of version 0.2.3!

Kiwi Studio



0 comments

Loading...

Next up

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!

Why walk when you can jump?