The game will be powered by the RPGMakerPPT3D game-engine we made, and the rules're simple: "Green Light" means Go, but if you don't Stop during a "Red Light" (during which the entire playfield glows in a bold, ominous red), you'll immediately perish!
There will eventually be multiple maps to play in, but we'll start off with just one so that we can hit this release-date for certain.
We're also going to add a special new-feature that'll enable you to customize your character upon your every whim, so the fun'll only stop, oh no, Red Light, Green Light; when you do!
We hope you will enjoy this (not-actually)-life-threatening new game, when it hopefully launches by Sunday, October Thirty-First Of Twenty-Twenty-One!
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