
Next up
Seven years after the first alpha, Schwarzerblitz v1.6 is out with a HUGE update!
Aaaand here's the final version, straight from the early '00s!
Renzo had a chronic lack of Mid strikes, so I decided to try my luck at giving him at least one with some approach and counter hit combo potential (not sure how good of an idea it is, will keep testing)
Our pals at @serenityforge ![]()
have released Doki Doki Literature Club on iOS and Android!
Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!
The borderless window bug has been isolated: I forgot to remove an old option, which activated a vestigial renderer setting that caused this. To fix it: open config/options.ini with notepad and replace 1 under Allow_Lights with 0 (see pic)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Happy winter holidays! If this ain't the perfect moment to post a Karin command normals devlog, not sure when it is! :D
On June 1, 2024. The Red Riding Wolf will howl.
Schwarzerblitz version v1.6 is coming soon, with a new playable character, new arcade endings and a lot of system changes.
The black lightning will strike again.
Cloudheim by @noodlecatgames
has entered Early Access on Steam!
The game is a 1-4 player action adventure that blends crafting with chaotic physics-based combat.
Follow Cloudheim on Steam and try the free demo: https://bit.ly/CloudheimSteam
I got suddenly nostalgic for old game magazines (please, forgive my typo, it was pride yourself on, not of, darnit)











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