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225
4 years ago

Inventory System #UE4 C++

Item Tooltip


I will focus now on equipment items and save the whole Inventory System done so far. The plan it's to merge both in the final (Equipment and Inventory Systems).

I'm still doing as much logic as I can in #UE4 C++ API, and, I will keep doing it. This self-challenge is becoming more interesting from feature to feature.



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Next up

Adding some Tooltips for NPCs.

And for some reason, to train troops is completely free... It's time to fix that. And to give to UI a better look.

Running a few tests to check how it feels if using a Gamepad as a controller. 🎮

A small improvement: ''NPCs sight attached to their heads and not to their root.''

This will be nice to have when they are patrolling/guarding some position.

Our pals at @serenityforge have released Doki Doki Literature Club on iOS and Android!

Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!

WIP - What do you would like to see next?

Cloudheim by @noodlecatgames has entered Early Access on Steam!

The game is a 1-4 player action adventure that blends crafting with chaotic physics-based combat.

Follow Cloudheim on Steam and try the free demo: https://bit.ly/CloudheimSteam

I don't dislike it... the moving dead NPCs... maybe next time.

Building feature upgraded.

» Clean up and performance improved.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Today was a day dedicated to Tooltip. Remains ugly as hell but it's working. And that's good, for now...

Next, I'm going to add tooltips for troops in academy as well.