Loading...
225
4 years ago

Inventory System #UE4 C++

Item Tooltip


I will focus now on equipment items and save the whole Inventory System done so far. The plan it's to merge both in the final (Equipment and Inventory Systems).

I'm still doing as much logic as I can in #UE4 C++ API, and, I will keep doing it. This self-challenge is becoming more interesting from feature to feature.



1 comment

Loading...

Next up

WIP - What do you would like to see next?

NPCs trained in Academy will know that they are part of your team now.

Building feature upgraded.

ยป Clean up and performance improved.

Our pals at @serenityforge have released Doki Doki Literature Club on iOS and Android!

Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!

Today was a day dedicated to Tooltip. Remains ugly as hell but it's working. And that's good, for now...

Next, I'm going to add tooltips for troops in academy as well.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Running a few tests to check how it feels if using a Gamepad as a controller. ๐ŸŽฎ

Introducing my new unit formation: 'The Default Formation'! ๐Ÿšถโ€โ™‚๏ธ

No complicated tactics or fancy maneuvers, just going with the flow and letting my troops do their thing.

Sometimes simplicity is the key to success! ๐Ÿ’ช

The Game Awards are tonight, but we're more interested in learning what YOUR game of the year is.

Tell us by completing the quest "What's YOUR Game of the Year?"!

A small improvement: ''NPCs sight attached to their heads and not to their root.''

This will be nice to have when they are patrolling/guarding some position.