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4 years ago

Inventory System #UE4 C++

Item Tooltip


I will focus now on equipment items and save the whole Inventory System done so far. The plan it's to merge both in the final (Equipment and Inventory Systems).

I'm still doing as much logic as I can in #UE4 C++ API, and, I will keep doing it. This self-challenge is becoming more interesting from feature to feature.



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Today was a day dedicated to Tooltip. Remains ugly as hell but it's working. And that's good, for now...

Next, I'm going to add tooltips for troops in academy as well.

Running a few tests to check how it feels if using a Gamepad as a controller. ๐ŸŽฎ

NPCs trained in Academy will know that they are part of your team now.

What was your favorite demo from the June 2026 Steam Next Fest?

Building feature upgraded.

ยป Clean up and performance improved.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Introducing my new unit formation: 'The Default Formation'! ๐Ÿšถโ€โ™‚๏ธ

No complicated tactics or fancy maneuvers, just going with the flow and letting my troops do their thing.

Sometimes simplicity is the key to success! ๐Ÿ’ช

Adding some Tooltips for NPCs.

And for some reason, to train troops is completely free... It's time to fix that. And to give to UI a better look.

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Quick update: A second building is refreshed!