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3
Game
Shady Waters 2D
10 months ago

It already looks better.




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I fixed collapsible frames, this is how they would probably work in real life.

The point was for them to be used as normal animatronics, but they could also fold up for storage.

Started working on the cameras, but I haven't actually added any yet.

Concepts for some rooms I haven't posted yet.

Also, yes that is Felix in the electrical maintenance room. He'll attack if you keep the flashlight on for too long.

MOVE OUT OF THE WAY

Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.

Starting work on night 3.

Don't worry, the graphics for the room are nowhere near being done, I'll add a lot more detail, I just need a base to work with while I get it set up.

Also, I know how bad the video quality is, sorry!

I forgot I added this, apparently you were supposed to be able to cut Shady in half with the door, but you can tell this is old because it uses his original model.

Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.

I think this is the perfect model for the game