Also, um, don't pay attention to the disc player and cassette player, um, um, I, uh, I, I didn't add those, um, you're, you, those, I didn't add them so, you, could, uh, so you could, like play tapes, or stuff you find, to um, uncover the, the, uh, the story, that's, those, that's not, uh, not what they're for.
Next up
Teaser #2
I haven't gotten much done yet, but I love what I currently have. Normally there are 3 stages before Sammy will jumpscare you, but there's a small chance he will before then, which is what happened in my first time playing.
A Week At Shady's is not canon, but I decided to add that same room and pretty much the same gameplay for night eight.
Also, I needed to add some form of comedy at least once, so yes, I did add that desk fan to cool down the computer.
Teaser #3
MOVE OUT OF THE WAY
Started working on the cameras, but I haven't actually added any yet.
All the concepts / concept art for this game that I haven't posted yet
Yes, I know my handwriting sucks.
I forgot I added this, apparently you were supposed to be able to cut Shady in half with the door, but you can tell this is old because it uses his original model.
I fixed collapsible frames, this is how they would probably work in real life.
The point was for them to be used as normal animatronics, but they could also fold up for storage.
It already looks better.
















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