
It really would have been so awesome, and cool.
Thanks to @Moufen for the amazing thumbnail art.
@EbagGames for Star Wars Diamond Company.
Next up
@pinksheep2007 and @skyistumbling , I hope you are proud of me.
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Game: Dave Engine Multiplayer
Objective: Reach the SW2 Monke area in Dave Engine Multiplayer as fast as possible.
Time: 23.76 seconds.
Here's a scene I made in the Shockwave Editor called Sunflower Field, I hope you like it.
Link to Shockwave Editor: https://gamejolt.com/games/sweditor/624332
(๐ฅ๐ฒ๐ฎ๐ฑ ๐ฎ๐ฟ๐๐ถ๐ฐ๐น๐ฒ ๐ณ๐ผ๐ฟ ๐ฐ๐ฟ๐ฒ๐ฑ๐ถ๐๐:)
Made D7 Studios' Logo in Blender because I wasn't touching Blender for a while.
(Join D7 Studios here! https://gamejolt.com/c/d7studios-arrabp)
Hope you like it!
Software: Blender
Render: Cycles (Blender)
Original logo: By D7 Studios
do it
Hereโs my Cal Kestis from Jedi Survivor! I've had a lot of fun with the game so far. It builds on Fallen Order in some really fun ways.
I know it isn't much but still, wanted to share this to y'all as a minor Christmas gift, I am starting to learn how to use Unity! And it's probably going to be my main engine for now lol.
But anyways, again, Merry D7-mas and a Happy New Year!
3 years is actually crazy.
I haven't been responding for a while because I couldn't log in to my account.
Whoopsies.
Bad Motivator Prototype - Star Wars Astromech Droid R4-P17
Powered by recycled toy parts and distilled water. To be finished, glazed, and painted.
Added sprinting and crouching. Sorry for the bad lighting! (Also, you may not be able to differentiate the sprinting from walking because there is no FOV effects)
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