Next up
testing the mood and ambience of things as i get player control systems wired into the text frontend.
ingame machines and gameplay build progressing.
HUD test
player UI is coming together.
limited working code for painting planets, not all the sections work right just yet, sadly.
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
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the UI states work now.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
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