Next up
limited working code for painting planets, not all the sections work right just yet, sadly.
it took 2 years, lots of refinement, and finally landing on a correct game engine but we are so back.
HUD test
the UI states work now.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
screenshots of current build.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.











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