Next up
player UI is coming together.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
HUD test
...
it took 2 years, lots of refinement, and finally landing on a correct game engine but we are so back.
limited working code for painting planets, not all the sections work right just yet, sadly.
the UI states work now.
screenshots of current build.











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