Pic one, I've added text above your inventory when you're holding an item, telling you what it is. I think it's a really small QOL feature, but a nice one nonetheless. Pic two, I've begun working on a new Jungle biome, and thus, a new creature for said biome, which I've called the Snapper, a non-moving creature that bites at you if you get close enough. And pic three, I'm adding status effects, this one being the trippy effect, which will come from mushrooms and a special item. Tell me what you guys think of these things :3
Next up
@NEOWIZ_QUEST
's NARRATIVE JAM has begun!
Create an original narrative / story game in 10 days for a chance to win cash!
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
I've added 4 new slots in the inventory :3 Also, you can drop items by pressing Q on a selected item!!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I added variants for cows and sheep in Ruckus 3D :3 (also, yes, there's an arctic biome coming in the next update hehe)
Ruckus v0.2.0 is now out!!! :D I've been working on this update for nearly 2 months, and I think it's pretty great :3 It addds so much, so lemme just tell you, okie?
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
Pic 1: "Aww, look who's having a little nappy poo! I may just give you a little pat on your head!" Pic 2: "I DIDN'T MEAN IT I'M SORRY I'M SORRY-" (I was meant to post this ten days ago lol)















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