Game
A Terry Video Game
8 years ago

It's Complete!

Hi, there!
A Terry Video Game is complete as of 4/10/2017!

If you like running, cartwheeling, and beat-em-ups, perhaps this is the game for you!

Well, try it out, okay, everyone?




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...let me be honest, the convention level isn't working well as a platformer.

So, I think I should add top-down sections. The combat would work about the same. I think you shouldn't jump in top-down mode, so sliding will take its place there.

Back in my day, there were always cartoon robots and factories full of weird stretchy arms with white cartoon gloves to do normal human jobs.

The more you think about it, the more ridiculous it gets.

Sometimes, inspiration is as simple as thinking of an old game you played once.

Convention centers are kinda sad without people in them.

The real trick, however, is figuring out the layers. Should I do a big strip of crowds, or silhouettes of other booths, or what? It's a 2D platform game. Making environments can be tough.

When it comes to robot maids, these are the latest models. Of course, Pinafore can beat them up any day of the week.

...and some banners to complete the look of the convention.

I don't think I can legally call it RoboCon. Techno-Con might also be taken, but I don't know.

In case anyone forgot, robots explode.

So do robot maids.

Updated HUD, HP system, and other collectibles! (including the bunnies)

Due to top-down levels working a little differently, it took me a bit to get motivated to program and animate Pinafore in five directions. (Three of these directions are mirrored for a total of eight.)

Unfortunately, that's the easy part.

The First Two Bosses