Game
A Terry Video Game
9 years ago

It's Complete!

Hi, there!
A Terry Video Game is complete as of 4/10/2017!

If you like running, cartwheeling, and beat-em-ups, perhaps this is the game for you!

Well, try it out, okay, everyone?




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Despite all this work on the top-down segments, I'm not vibing with 'em.

...might as well send this into Bonus Stage purgatory, and make an additional platform stage.

Now, if I have enough motivation for Mode 7 stages, though...

The First Two Bosses

So, I'm working on the top-down sections. There are three of these things planned for this game.

The DemoBots have to be a little shorter for this perspective, and they're mostly headed downwards. So, hopefully, I won't have to draw so many GFX.

Updated HUD, HP system, and other collectibles! (including the bunnies)

Here. For reference.

For this one picture, they're either getting PS4'd, or they get faces.

I realize that I don't need a fancy transition for Mag-Nia to use Seven Force-style weapons.

...but maybe I shouldn't use circles for the whip.

This boss is done, more or less.

I'm gonna try to work in a different department.

I'm feeling a bit more off than usual today.

Here, have some smaller weapons.

I felt like I needed to punch up these level intros.

The silhouette should indicate what kind of level you're getting into. I've yet to implement the Top-Down or Mode 7 levels, so I've only got a silhouette for the main levels.

I've been working on a moving pulley that activates when you grapple to it. If it moves you into a solid block, you let go.

...now I've gotta figure out Mag-Nia and her amazing weapons.