Next up
1.6.2 has come out, fixing bugs, adding actions, and also removing person blocks. To make a person now, just stack two cubes and give them the proper textures! We've also finally got rid of the placeholder faces in favor of some more polished ones.
It begins again. And this time, I intend to make something actually playable.
Everyone's favorite incompetent superhero
I've been working on porting COMSTRUCT to Godot, from Unity. Check out my progress.
Plastix 1.5.0 has released!
This version removes the 5-world limit that was in the older versions, revamps the drag system, and adds block glue! The game also finally has original music.
It is also my birthday today.
Take a look at the cone army. Don't they look tough?
1.3.0 coming momentarily, featuring the brand new online community at https://github.com/DiamondWolf3393/Plastix-Worlds/tree/main
You can upload and download worlds there by following the in-game instructions.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Bandana Dee the Dream Friend
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
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