Game
Travannas Adventure
4 years ago

it's perfect day for developing this game




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sneak peek on the level you PROBABLY DON'T LIKE

ah screw it ima let it be a deluxe edition of litterally almost all my releases so far

the oneshot devs had to write a c++ binding to achieve this, meanwhile VX Ace can do this using just Win32API.

I was wondering why my track was.. 43691 bars long... It turns out that there was a marker at the very end. No clue why it was there but that caused it to want to render the maximum bars.

dithered fog :O

also assets are placeholder

im porting my game to Unity with Bolt visual scripting

How to make levels:

one brackeys tutorial later...

that's the most confusing error i've seen yet without clicking details