



It's time for #indiedevhour
Because of the summer sale, my creepy turn-based strategy with demons of sins is available now for 3$ for 7 days, do you help me to put this game on steam?
As for the project: new creatures!
Next up
New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.
Also, the logo and graphics of the game page may be changed.
Demo V 0.2.0 is available!
The amount of work was bigger than I expect, But I am returning to this project and I wanna finally start working on a major update.
But before, some small updates for improving A.I.
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!
Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.
Also, some concepts for the incoming major update.
Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.
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